Category Archives: game-making animation 3D-modelling

Terrific Tools

Like most people who write a blog, there is never enough time to write about all the wonderful and interesting tools that are constantly evolving.  To keep this post manageable, I’m mentioning a few of the fabulous tools that I have come across in the past weeks  via the various networks that I attempt to keep up with.

Networking

StumbleUpon, a social media site that enbles users to discover and rate webpages, photos, videos, and news articles, has become a favourite plugin on my toolbar. If you haven’t tried it out, I’d encourage you to do so.  Like most networks or tools, StumbleUpon’s features are best experienced than described.  Briefly, you can identify the topics/areas you are interested in, then when you click the Stumble! button on your toolbar, it will present a site based on your selected interests.  You can then give it the thumbs up or down to refine your preferences.   Once you start using the tool, you see its wonders (and its addictiveness).  Since using it, I’ve come across some fabulous tutorials which I may not have otherwise found.   It can be used as a marketing tool, or in the case of educators, networking with other users to gain interesting and useful information.  Here are 5 power tips to get the most out of using StumbleUpon.

Information Organiser

The Personal Brain is a free downloadable visua information organiser that sits on your desktop and facilitiates keeping track of projects.  Great for a visual overview of what is going on either at work or home.  You can have as many ‘brain’ projects as you wish, or you can divide one ‘brain’ into different projects.  So it can be used for work/home.  Keep all your work related projects together and same with personal.  Notes can be added, web links, even files and images and there’s also a calendar.   It has potential in the classroom for brainstorming projects, project planning and even as a revision tool. Here’s a Youtube review of Personal Brain.

After using this tool now for several weeks, I’m quite impressed with its functioning.  It is intuitively easy to use, adding a new project is as simple as clicking on ‘Thought’ from the drop down menu > Parent Thought.  Add a sub-thought to this > Child Thought.  For a completely new brain > File > New Brain.  A paid version is available, obviously with more features. The free version has enough options to make it very usable and worthwhile.

Educational Videos

Teachers TV is certainly one of my favourites places to go when I want videos for the classroom, classroom management and personal development. Although I joined earlier this year, a mention of Teachers TV on Paul Hamilton’s site prompted me to go and take a deeper look.  As mentioned in Paul’s post, there is an incredibly rich supply of resources available on this site. What makes the site even more usable is that vidoes can be downloaded or watched directly via Quicktime or Windows medial player.  This overcomes the buffering problem that happens with watching online videos.  If you haven’t been acquainted with Teachers TV, I’d certainly encourage you to do so.

WatchKnow is an emerging  non-profit, online community that encourages everyone to collect, create, and share free, innovative, educational videos. Although not yet officially launched, it is available for beta-testing.  You just need to sign up (username and password is all that is required) to add videos.  The library is still building up.

Presentation Tools

Flowgram is Larry Ferlazzo’s No.1 site for Best Web 2.0 Applications for Education 2008. This is a great tool for presentations, tutorials, web and photo sharing; audio can be added and comments made by viewers. 

Magshow is a slide show creator alternative to my favourite slideshow creator, Smilebox (which requires a download and this proves difficult on different computers in a school setting).  Magshow enables the creating slideshows, panoramas or make your own map.

Rock You is a great new slideshow sharing site I came across via Larry Ferlazzo’s Best Web 2.0 Applications for Education 2008, rated No. 11by Larry.

Automotivator is a poster site I came across via Paul Hamilton’s site.  Create a motivational poster by uploading your own image or choosing a random image, add a quote and title, save to your computer or upload to a site.  This is an alternative to Bige Huge Labs which also has a poster feature.

Extranormal is another great tool that has potential in the classroom for students across the curriculum and across the grades.   It’s new animation tool that is so easy to use.   It claims if you can type you can create a movie.  It could be used for story making, explaining facts or concepts (either the teacher creating or students displaying their knowledge), revision topics, language students and so on.  I came across this via Paul Hamilton’s site.

ICT Tutorials

I came across ICT Teach via Patricia Donaghy’s site and it has been a minefield of wonderful free tutorials. Not only for school use but for my own personal learning.   For example, I have never found easy to understand tutorials for Photoshop and gave up on mastering its workings.  ICT teach has great simplified vidoes which enabled me to finally grasp the program.  ICT teach is aligned to UK syllabuses, nevertheless  all tutorials have universal value.  I’m continually going back there to check the resources, lesson ideas and just-in-time learning.  There is also what appears to be just about a whole syllabus set of resources on the European Computer Driving Licence (ECDL) which is an internationally recognised qualification which covers the key concepts of computing.  I got really excited about the prospect of this availablility in schools in my country.  It probably won’t happen, but isn’t it a wonderful concept that we could be teaching kids skills that would have universal recognition?

Image by macropolous

Game making tools

I have read quite a bit about the benefits of using game making programs in education, and the higher-order thinking skills that they develop. Not being a gamer, I decided to take a look at what programs are available with a view to teaching.  For a complete novice, here is my run-down of some of the tools:

Pivot stickfigure animation: Freeware, easy to use for the complete novice.  Just by moving sections of the figure it is easy to create a chain of animated frames. Fun and easy to use.

Anim8or: For a complete novice, I couldn’t get anywhere with this 3D  modelling and character animation tool. I read through the manual, but found it hard to apply to the interface. I tried watching tutorials on youtube (via the site link) but couldn’t see what was going on clearly enough to replicate it. I am sure there will be users who think it is great, and I’d love some direction on how to get going on this.

Google Sketchup: This 3D modelling software is superb. The tutorials are terrific and guide the user along introducing tools step by step.  The only thing lacking is my artistic ability.  Great for design work as well as other uses.  All you need to do is have a google account to start using the software.

Stagecast: I’m working through the tutorials on Stagecast and so far have been extremely impressed with the guided learning experience.  This software offers an evaluation and tutorial download for a generous 120 days and costs around $50 after that.  The step-by-step lessons clearly explain each progression and of course it is possible to repeat until the steps are mastered.  The ‘programming’ or making of the game stages is visual, so it is easy (for a novice) to understand. You can see how easy the learning menu is from this screencast.

Once inside the lessons the user is guided step-by-step and if you make a mistake, you are told what to do.

Scratch: This was one of the first programs I looked at and although it has an excellent set of tutorials I found myself getting a little lost.  Maybe I need to go back to this after Stagecast and give it another go.

Gamemaker: I completed a tutorial on this but ended up with an empty room at the end and after having spent an hour getting there, didn’t feel like going through all my steps to see what I had done wrong.  However, it looks pretty comprehensive and maybe I need to revisit and be prepared to spend more time learning about game making.

I’d love other educators’ feedback and what they use in the classroom and any tips they may have to offer.